Monster Codex | Rules | Kobolds | Example Kobolds | Kobold Riders | Kobold Battle Master

Kobold Battle Master

Super Race: kobold cavalier 7. Cr: 6. Xp: 2,400. Alignment: LE. Size: Small. Creature Type: Humanoid. Creature Subtype: reptilian.
Init: +5. Senses: darkvision 60 ft.; Perception +13. Ac: 23, touch 12, flat-footed 22 (+8 armor, +1 Dex, +1 natural, +2 shield, +1 size).
Hp: 57 (7d10+14).
Fortitude: +7. Reflex: +4. Will: +4; +2 bonus vs. paralysis and sleep. Resist: electricity 5. Weaknesses: light sensitivity.
Speed: 20 ft.. Melee: +1 lance +11/+6 (1d6+2/×3), mwk short sword +10/+5 (1d4+1/19-20). Special Attacks: banner +2/+1, breath weapon (30-ft. line, 2d6 electricity damage, Reflex DC 14 half, usable every 1d4 rounds), cavalier's charge, challenge (+7, +2, 3/day). Strength: 12. Dexterity: 12. Constitution: 12. Intelligence: 12. Wisdom: 13. Charisma: 8.
Base Attack: +7. Cmb: +7. Cmd: 18.
Feats: Draconic Aspect (blue), Draconic Breath, Improved Initiative, Mounted Combat, Shield Wall, Weapon Focus (lance).
Skills: Craft (trapmaking) +3, Handle Animal +9, Perception +13, Profession (miner) +3, Ride +5, Stealth +9, Swim +5.
Languages: Common, Draconic. Special Qualities: crafty, expert trainer +3, mount (cave salamander), order of the dragon (aid allies), tactician (2/day, 6 rounds, standard action). Combat Gear: dust of dryness. Other Gear: +1 banded mail, mwk heavy steel shield, +1 lance, mwk short sword, cloak of resistance +1.